AutoBlock
namespace Griff.Modules.Fighting;
public enum AutoBlockWhen a fighter blocks by itself, with no one holding back: for a training dummy, or a computer opponent.
Values
Section titled “Values”Never= 0: Only when its player holds back.Standing= 1: Everything that can be blocked standing (mids and highs), as if holding back.Crouching= 2: Everything that can be blocked crouching (mids and lows), as if holding down-back.Always= 3: Everything, standing or crouching as each hit needs.