BlockWorldsModule
namespace Griff.Modules.BlockWorlds;
public sealed class BlockWorldsModule : GameModuleBlock worlds, Terraria style: worlds made from a seed (WorldGenerator), blocks that break, fall, glow and are kept in the save data (Blocks), digging and building (BlockBuilder), a Hotbar and Crafting, and the Sandbox template.
Properties
Section titled “Properties”public override string Name { get; }Methods
Section titled “Methods”protected override void AddTo(GameSetup game)