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BlockWorldsModule

namespace Griff.Modules.BlockWorlds;
public sealed class BlockWorldsModule : GameModule

Block worlds, Terraria style: worlds made from a seed (WorldGenerator), blocks that break, fall, glow and are kept in the save data (Blocks), digging and building (BlockBuilder), a Hotbar and Crafting, and the Sandbox template.

public override string Name { get; }
protected override void AddTo(GameSetup game)