ButtonsAttribute
namespace Griff.Modules.Fighting;
public sealed class ButtonsAttribute : RowsAttributeMarks a string as a fighter’s buttons and the input action each is, “P Punch, K Kick” (a FightingCharacter’s Buttons): the Inspector lists them a row each, the button’s letter typed and the action picked from the game’s.
Properties
Section titled “Properties”Columns
Section titled “Columns”public override IReadOnlyList<RowColumn> Columns { get; }Example
Section titled “Example”public override string Example { get; }public override string Noun { get; }Methods
Section titled “Methods”Describe
Section titled “Describe”public override string Describe()public override IReadOnlyList<string>? Read(string row)public override string Write(IReadOnlyList<string> cells)