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CardWhen

namespace Griff.Modules.Cards;
public enum CardWhen

When a CardEffect happens.

  • Played = 0: As the card is played onto a play zone.
  • Drawn = 1: As it’s drawn into a hand.
  • Discarded = 2: As it’s put on a discard pile.
  • EachTurn = 3: As each of its team’s turns starts, while it’s on the table: a creature that strikes every turn.