DialogueLinesAttribute
namespace Griff.Scenes;
public sealed class DialogueLinesAttribute : FieldEditorAttributeMarks a list of strings as a Dialogue’s lines (see Lines): the Inspector shows them with the Dialogue Editor a click away, which builds each line’s speaker, choices, where they go and its tags from lists, and flags a go-to to a part that isn’t there.
Properties
Section titled “Properties”FitsText
Section titled “FitsText”public override string FitsText { get; }Methods
Section titled “Methods”Describe
Section titled “Describe”public override string Describe()public override bool Fits(Type type)Problem
Section titled “Problem”public override string? Problem(Component component, object? value)