DiceAttribute
namespace Griff.Scenes;
public sealed class DiceAttribute : FieldEditorAttributeMarks a string property as dice, as tabletop games write them (“2d6+3”, “d20”, “1d8+1d6-1” or a plain number; see Dice): the Inspector builds them from how many dice, how many sides and what’s added, and says the lowest, highest and average roll.
Methods
Section titled “Methods”Describe
Section titled “Describe”public override string Describe()Problem
Section titled “Problem”public override string? Problem(Component component, object? value)