EdgePointerInView
namespace Griff.Scenes;
public enum EdgePointerInViewWhat an EdgePointer does while what it points at is in view.
Values
Section titled “Values”Hide= 0: It hides, and shows again on the edge once the target goes out of view.OverTarget= 1: It sits over the target (at itsOverTarget), pointing down at it: one marker on the screen and off it.