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FightingGame

namespace Griff.Modules.Fighting;
public static class FightingGame

What a script can ask of a fighting game, as members of Game: Game.ShowHitboxes.

public static bool get_ShowHitboxes(Game game)
public static void set_ShowHitboxes(Game game, bool value)
public const string HitboxesDrawing

What the hitboxes’ drawing is called (see IDebugDrawing): Game.ShowDebugDrawing("Hitboxes", true) is Game.ShowHitboxes = true, and the editor’s Game > Show Hitboxes switches it by this name.