FightingGame
namespace Griff.Modules.Fighting;
public static class FightingGameWhat a script can ask of a fighting game, as members of Game: Game.ShowHitboxes.
Methods
Section titled “Methods”get_ShowHitboxes
Section titled “get_ShowHitboxes”public static bool get_ShowHitboxes(Game game)set_ShowHitboxes
Section titled “set_ShowHitboxes”public static void set_ShowHitboxes(Game game, bool value)Fields
Section titled “Fields”HitboxesDrawing
Section titled “HitboxesDrawing”public const string HitboxesDrawingWhat the hitboxes’ drawing is called (see IDebugDrawing): Game.ShowDebugDrawing("Hitboxes", true) is Game.ShowHitboxes = true, and the editor’s Game > Show Hitboxes switches it by this name.