FirstPersonModule
namespace Griff.Modules.FirstPerson;
public sealed class FirstPersonModule : GameModuleFirst-person games: the world seen through the player’s eyes from a flat map (FirstPersonView), walking and turning (FirstPersonMovement), weapons, billboards and solid blocks, and the Shooter template.
Properties
Section titled “Properties”public override string Name { get; }Methods
Section titled “Methods”protected override void AddTo(GameSetup game)