IClipsChildren
namespace Griff.Scenes;
public interface IClipsChildrenA component that cuts what’s drawn inside its entity (its children, and theirs) to an area: a Layout with Clip. A script’s component can too. Inside several, what’s drawn is cut to where they all overlap.
Properties
Section titled “Properties”ChildClip
Section titled “ChildClip”public abstract ClipArea? ChildClip { get; }The area what’s inside it is cut to, in the world where it’s drawn now, or null to cut nothing. Give back the same one while it stays the same: draws cut to one are drawn together.