IPlaytestReport
namespace Griff.Scenes;
public interface IPlaytestReportA component that tells an agent playing the game (the MCP’s play tool) what it’s up to, beyond where its entity is: a tactics unit’s cell and whether it can act, the unit the mouse has picked. A script component can implement it too.
Methods
Section titled “Methods”MouseReport
Section titled “MouseReport”public string MouseReport()Added after where the mouse is, once the agent has used it, e.g. , picked Knight; empty for nothing.
Report
Section titled “Report”public abstract string Report()Added after where its entity is, when the agent watches it, e.g. , in cell (3, 1), can act; empty for nothing.