ISortsInParts
namespace Griff.Scenes;
public interface ISortsInParts : IDrawableA drawable whose draws sort in several places among the rest when the camera sorts by Y, each part at its own height (it marks them with SortAt as it draws): a tilemap sorting its rows of tiles by Y. Tools that show the order without drawing ask it for the parts (the renderer’s DrawParts).
Methods
Section titled “Methods”SortParts
Section titled “SortParts”public abstract IEnumerable<ValueTuple<int, float>> SortParts()Its parts back to front, each a number it knows them by and the world height it sorts at; none when it sorts as one with its entity.