MovePhase
namespace Griff.Modules.Fighting;
public enum MovePhaseWhich part of a move a fighter is in: starting up, hitting (active) or recovering; or none, free to act.
Values
Section titled “Values”None= 0Startup= 1Active= 2Recovery= 3
namespace Griff.Modules.Fighting;
public enum MovePhaseWhich part of a move a fighter is in: starting up, hitting (active) or recovering; or none, free to act.
None = 0Startup = 1Active = 2Recovery = 3