NoteJudgment
namespace Griff.Modules.Rhythm;
public enum NoteJudgmentHow well a note was hit, as a NoteLanes judges it.
Values
Section titled “Values”None= 0: Not judged yet.Perfect= 1: Within the Perfect Window of the beat: 300 points.Great= 2: Within the Great Window: 200 points.Good= 3: Within the Good Window: 100 points.Miss= 4: Let go by, pressed too early, or a hold let go of too soon: no points, and the combo starts again.