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RhythmGame

namespace Griff.Modules.Rhythm;
public static class RhythmGame

What a script can ask of a rhythm game, as members of Game: Game.NoteSpeed.

public static float get_MaxNoteSpeed()
public static float get_MinNoteSpeed()
public static float get_NoteSpeed(Game game)
public static string get_NoteSpeedSaveKey()
public static void set_NoteSpeed(Game game, float value)