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ScreenPalette

namespace Griff.Scenes;
public enum ScreenPalette

A limited set of colors for Palette to draw the whole screen in.

  • Full = 0: Every color, as drawn.
  • GameBoy = 1: Four shades of green, like an old handheld.
  • Sepia = 2: Warm browns, like an old photograph.
  • OneBit = 3: Black and white only, nothing in between.