StageTransition
namespace Griff.Modules.VisualNovels;
public enum StageTransitionHow something comes onto a Stage, leaves it or changes on it.
Values
Section titled “Values”Cut= 0: At once.Fade= 1: Fading in (or out, or one background into the next).Slide= 2: Sliding: a character slides in from the side of the stage they stand on (and out that way), a new background slides in over the old one from the right.