Skip to content

StageTransition

namespace Griff.Modules.VisualNovels;
public enum StageTransition

How something comes onto a Stage, leaves it or changes on it.

  • Cut = 0: At once.
  • Fade = 1: Fading in (or out, or one background into the next).
  • Slide = 2: Sliding: a character slides in from the side of the stage they stand on (and out that way), a new background slides in over the old one from the right.