StrategyModule
namespace Griff.Modules.Strategy;
public sealed class StrategyModule : GameModuleReal-time strategy: factions, units that walk around obstacles and fight, workers that gather and build, buildings that train units, fog of war, the computer playing a side, the player’s controls and HUD, playing online team against team, and the Strategy template.
Properties
Section titled “Properties”public override string Name { get; }Methods
Section titled “Methods”protected override void AddTo(GameSetup game)