TacticsModule
namespace Griff.Modules.Tactics;
public sealed class TacticsModule : GameModuleTurn-based tactics: units on a grid, picked and sent to a cell in reach or set on a foe, side by side in turns (TacticsUnit, TacticsControls), the computer playing a team, the Tactics template, and Create Tactics Unit in the Entity menu.
Properties
Section titled “Properties”public override string Name { get; }Methods
Section titled “Methods”protected override void AddTo(GameSetup game)