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TrailCopy

namespace Griff.Scenes;
public struct TrailCopy

One copy left by a Trail: where it was drawn, what it showed, and how many seconds ago.

public float Age { get; init; }
public string? Image { get; init; }
public Vector4 Source { get; init; }
public Color Tint { get; init; }
public Matrix4x4 World { get; init; }
public void Deconstruct(out Matrix4x4 World, out Vector4 Source, out string? Image, out Color Tint, out float Age)
public override bool Equals(object obj)
public bool Equals(TrailCopy other)
public override int GetHashCode()
public override string ToString()