WaitCondition
namespace Griff.Runtime;
public sealed class WaitConditionYield from a coroutine to wait until IsDone is true. Made by WaitUntil and WaitWhile.
Properties
Section titled “Properties”IsDone
Section titled “IsDone”public Func<bool> IsDone { get; init; }Methods
Section titled “Methods”Deconstruct
Section titled “Deconstruct”public void Deconstruct(out Func<bool> IsDone)Equals
Section titled “Equals”public override bool Equals(object? obj)Equals
Section titled “Equals”public bool Equals(WaitCondition? other)GetHashCode
Section titled “GetHashCode”public override int GetHashCode()ToString
Section titled “ToString”public override string ToString()