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WaitSeconds

namespace Griff.Runtime;
public sealed class WaitSeconds

Yield from a coroutine to wait this many seconds of game time. Made by a behavior’s Wait.

public float Seconds { get; init; }
public void Deconstruct(out float Seconds)
public override bool Equals(object? obj)
public bool Equals(WaitSeconds? other)
public override int GetHashCode()
public override string ToString()