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PlayerSpawn

A place players appear when they join, and when the scene starts. Give it a team for team games.

Each is listed as its key in the scene file and the MCP tools, then its kind of value, its default and what it does.

  • team: text = null. The team that appears here: a name from Multiplayer.Teams. Empty is anyone. (Names a team.) (Field: a name.)

Scripts use it as PlayerSpawn: its methods, events and values that aren’t saved with the scene.