Skip to content

TeamColor

Paints the Sprite on this entity in the color of the team of whoever it’s part of: a strategy unit’s or building’s faction color, a network game’s player color (see Network Settings’ Color Players), so a band or banner on a character shows whose it is. Put it on a child with the sprite; a character with none has its own sprite painted.

Each is listed as its key in the scene file and the MCP tools, then its kind of value, its default and what it does.

Scripts use it as TeamColor: its methods, events and values that aren’t saved with the scene.